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Beamng drive nascar
Beamng drive nascar













  1. #Beamng drive nascar skin
  2. #Beamng drive nascar full

Improved LOD models of bridges to reduce pop-in.Fixed a gap that appeared between terrain and background when viewed from a distance.Fixed some rocks in the east not colliding with cars.Fixed a pronounced dip in the road near the camp site.Improved depth map to prevent tires sinking into the river rocks material.Fixed the bus route stops positions and names.Updated terrain, asphalt decalroad, and decal materials to PBR.Fixed missing collision on racetrack tire barriers.Fixed traffic spawning where it shouldn’t.Enabled gated roads for racetracks and arenas.Fixed traffic spawning on the racetrack.Added unified generic gauges to relevant cars.Added Couch and Armchair loads to Box Utility, Large Box Utility, Small Flatbed trailers as well as to Van and Pickup.Added new configurations with 22000L and 34000L load volume.Remade loads jbeam with more realistic liquid sloshing/surge behavior and fully adjustable volume.Tweaked body deformation, improved collision and rigidity of various subparts.Remade loads jbeam with reduced rigidity, better collision and deformation.Reduced torsional rigidity and tweaked deformation.Fixed race/rally hillclimb configurations using sport exhaust instead of race exhaust.Reworked canopy latch to prevent collision fighting issues when a rollcage is fitted.

#Beamng drive nascar skin

Fixed Carabinieri configuration default colors so the text on the skin is visible on spawn.Cleaned up duplicate meshes from crawler coilovers.Fixed misaligned vertex in dashboard mesh.Tweaked positions of eSBR turn signal flares.Fixed instability in front electric motor mounts in some crashes.Added Collision helper nodes to the dump bed upfit to reduce the possibility of objects getting stuck in the sides of it.Added missing surface cross beams on fuel tanks.Added ‘steel pipes’ and ‘wood planks’ loads for the flatbed upfit.Tweaked deformation of the rear end to be weaker.Fixed unequal length of regular cab rock sliders.Fixed crew cab long bed frame using wrong mesh.Fixed spare tyre being radial instead of bias ply.Speed is now mono-spaced for better readability.Fixed missing dashboard and door panel stitching.Fixed facelift SE V6 wagon using wrong transmission.Fixed race config using stock oilpan instead of race oilpan.Fixed missing brake property cancellations.Interior and engine materials converted to PBR.Added many new configurations and reworked existing ones.Added Facelift parts (With Base and High-End versions).Reworked Interior (added new interior color options and passenger parts).Reworked the 3D Model, Materials and added loads of new content.New Rally, Drag and made-to-spec Touring Car racing configurations.Reworked factory sport models, split between DOHC I4 and V6 models with unique styling.Reworked Street Tuned configuration with proper early 2000s style.New Taxi, Police and Detective Special models.

#Beamng drive nascar full

  • Added many new configurations to fully flesh out the vehicle with a full compliment of factory and custom and racing models:.
  • New rollcage, racing dashboard and racing subframes.
  • New spoilers, fender flares and other accessories.
  • New engine and drivetrain customization.
  • Reworked the Jbeam structure with better deformation and increased detail.
  • Reworked the 3D model with ehanced detail, adjusted proportions and improved textures.
  • BeamNG.drive v0.24 changelog: Vehicles REVAMPED VEHICLE – Ibishu Pessima (1996) Lastly, there’s been adjustments to the force feedback, with a new soft lock feature that mimics the real steering range of cars versus the range of your gaming wheel, as well as a general overall smoothing out of the force feedback experience.Īs an added bonus, the BeamNG team has announced the arrival of a new car before Christmas – the Bruckell Bastion – a V8 muscle car.















    Beamng drive nascar